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futuristic computers?

1/24/2014

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inside google's futuristic quantum lab


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Stanford creates biological transistors, the final step towards computers inside living cells      By Sebastian Anthony on March 29, 2013 at 8:56 am
Bioengineers at Stanford University have created the first biological transistor made from genetic materials: DNA and RNA. Dubbed the “transcriptor,” this biological transistor is the final component required to build biological computers that operate inside living cells. We are now tantalizingly close to biological computers that can detect changes in a cell’s environment, store a record of that change in memory made of DNA, and then trigger some kind of response — say, commanding a cell to stop producing insulin, or to self-destruct if cancer is detected.

Stanford’s transcriptor is essentially the biological analog of the digital transistor. Where transistors control the flow of electricity, transcriptors control the flow of RNA polymerase as it travels along a strand of DNA. The transcriptors do this by using special combinations of enzymes (integrases) that control the RNA’s movement along the strand of DNA. “The choice of enzymes is important,” says Jerome Bonnet, who worked on the project. “We have been careful to select enzymes that function in bacteria, fungi, plants and animals, so that bio-computers can be engineered within a variety of organisms.”

Like a transistor, which enables a small current to turn on a larger one, one of the key functions of transcriptors is signal amplification. A tiny change in the enzyme’s activity (the transcriptor’s gate) can cause a very large change in the two connected genes (the channel). By combining multiple transcriptors, the Stanford researchers have created a full suite of Boolean Integrase Logic (BIL) gates — the biological equivalent of AND, NAND, OR, XOR, NOR, and XNOR logic gates. With these BIL gates (pun possibly intended), a biological computer could perform almost computation inside a living cell.

You need more than just BIL gates to make a computer, though. You also need somewhere to store data (memory, RAM), and some way to connect all of the transcriptors and memory together (a bus). Fortunately, as we’ve covered a few times before, numerous research groups have successfully stored data in DNA — and Stanford has already developed an ingenious method of using the M13 virus to transmit strands of DNA between cells. (See: Harvard cracks DNA storage, crams 700 terabytes of data into a single gram.) In short, all of the building blocks of a biological computer are now in place.

This isn’t to say that highly functional biological computers will arrive in short order, but we should certainly begin to see simple biological sensors that measure and record changes in a cell’s environment. Stanford has contributed the BIL gate design to the public domain, which should allow other research institutes, such as Harvard’s Wyss Institute, to also begin work on the first biological computer. (See: The quest for the $1000 genome.)

Moving forward, though, the potential for real biological computers is immense. We are essentially talking about fully-functional computers that can sense their surroundings, and then manipulate their host cells into doing just about anything. Biological computers might be used as an early-warning system for disease, or simply as a diagnostic tool (has the patient consumed excess amounts of sugar, even after the doctor told them not to?) Biological computers could tell their host cells to stop producing insulin, to pump out more adrenaline, to reproduce some healthy cells to combat disease, or to stop reproducing if cancer is detected. Biological computers will probably obviate the use of many pharmaceutical drugs.



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"Magic" eye?

1/23/2014

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Image Processing in the Eye: Like "Magic" Evolution News & Views January 16, 2014 5:33 The amount of image processing going on in the eyeball is astounding. Did you know that the signal from your retina splits into some 20 channels that analyze the image before it reaches the brain? A pair of German neuroscientists, writing in Current Biology, describe as "magic" how two of those channels work at the neural level. They begin by commenting on how we enjoy the best of both design constraints:   The visual system of primates, including that of humans, famously features both exquisite spatial acuity and a high temporal resolution. This dual focus on both 'sharpness' and 'speed' is made possible through different processing streams set up already in the retina. In a recent study, Puthussery et al. now show that key differences in the processing streams that are thought to underlie these visual abilities are already set up right after the first synapse of the visual system -- in retinal bipolar cells.

The retina breaks the visual world into several parallel representations prior to transmission to the brain. Each representation, or 'channel', is based on a different type of retinal ganglion cell that carries information about specific features of the visual scene -- such as edges, directed motion or 'color'. Of the 20 or so types of ganglion cells that exist in the primate retina, two in particular have attracted considerable attention since they were first described in the 1940s: the parasol and midget cells. (Emphasis added.)

The authors go on to describe how the "parasol ganglion cells" are responsible for "fast, low acuity" while the "midget ganglion cells" provide "slow, high acuity." What makes the difference? At least three factors are involved: (1) the way they are wired in parallel with the bipolar cells (between the photoreceptors and the amacrine cells), (2) the way they are wired in series with the amacrine cells (between the bipolar cells and the ganglion cells), and (3) the waveforms of the electrical output of the bipolar cells.


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Cosmic Web discovered

1/21/2014

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Astronomers Get First Glimpse of Cosmic Web
by Andrew Fazekas in StarStruck     January 19, 2014
Astronomers have for the first time captured a glimpse of the vast, web-like network of diffuse gas that links all of the galaxies in the cosmos.

Leading cosmological theories suggest that galaxies are cocooned within gigantic, wispy filaments of gas. This “cosmic web” of gas-filled nebulas stretches between large, spacious voids that are tens of millions of light years wide.  Like spiders, galaxies mostly appear to lie within the intersections of the long-sought webs.

In observations spied through one of the most powerful telescopes in the world, the 33-foot (10-meter) Keck I Telescope in Hawaii, astronomers led by Sebastiano Cantalupo of the University of California, Santa Cruz, now report that they have detected a very large, luminous filament of gas extending about 2 million light-years across intergalactic space, exactly as predicted by theory.

Essentially, the filament reported in the January 19 Nature represents one of the strands of the cosmic web that holds together the galaxy-rich universe. Astronomers hope to understand both the structure of the universe and the development of galaxies such as our own Milky Way by unraveling the secrets of the cosmic web.


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cognitive computing

1/8/2014

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Building computer brains that can reason like humans
Future Thinking
| 19 November 2013
Computing has developed at an amazing pace over the last few decades, but even today’s computers are essentially glorified calculators, says Dr Dharmendra Modha. The founder of IBM’s Cognitive Computing Group wants to change that. He wants our computers to think more like humans.

Modha and his team are designing a cognitive computing chip and software ecosystem inspired by the human brain. It would consume far less power and space than today’s computers and could power everything from search and rescue robots in hazardous environments to intelligent buoys which float on ocean waves, predicting tsunamis or warning of oil pollution.

The idea, part of the Defense Advanced Research Projects Agency (Darpa) project called SyNAPSE, involves a global team of experts working across neuroscience, nanoscience and supercomputing to build this complicated system. Modha spoke to BBC Future at his laboratory in Almaden, California about how this approach could change the way our computers see the world.



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the future of education?

1/8/2014

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Can games create an education fit for the future?
Future Thinking
| 7 November 2013
Video games usually get in the way of homework. GlassLab, however, is a collaboration between educators and technologists. Uniting commercial game studios and educational groups the aim is to embrace gaming technology to transform the learning process and make it more relevant to the demands of the 21st Century. 

They could even one day replace traditional exams.

SimCityEDU: Pollution Challenge, which has just launched, is an educational version of the video game SimCity. Designed for teenagers, students play the role of a city mayor, managing a city with some pressing pollution problems.   

BBC Future spoke to Jessica Lindl, general manager of GlassLab, at the Silicon Valley-based gaming company, EA (Electronic Arts) about how games could prepare children for jobs


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